A STRANGE OCCURRENCE AT CROWN HOUSE SYNOPSIS - One moment, you are chasing a hot lead on a case. The next, you find yourself inexplicably trapped inside Crown House. It's a strange place that is boarded up from the outside and filled with things from your past. You have the familiar feeling that you have been to Crown House before, but that's about as far as you get with your memories of the place. At first, everything just seems weird and confusing. Then, you find a find a note addressed to you written by someone calling themselves 'the owner' and you begin to panic. The owner tells you that you are trapped inside Crown House indefinitely and that lives are at stake if you don't find a way to escape. You immediately think of your family and frantically begin to try and understand what you need to do to escape the confines of this weird, old mansion. Whoever is holding you hostage inside this place is definitely making it personal. How does any of this connect to the case you were investigating? Will you unravel the threads of this story and come to know the details of A Strange Occurrence at Crown House?
STEP INTO A MYSTERY - Inside the mystery, participants will read a Beginning Brief and then examine multiple documents of varying type and size. It is then up to participants to recognize clues, connect-the-dots, solve puzzles, and progress through solving the mystery.
INTERACTIVE MYSTERY COMPONENTS – Utilizing the use of QR codes, as puzzles are solved and evidence is gathered, participants will unlock password-protected QR codes that will advance the storyline and provide more information for the investigation. Some unlocked QR codes may even instruct participants to open sealed envelopes furthering the investigation. The use of password-protected files also helps keep from spoiling the mystery for participants, if information gathered is incorrect.
A BLEND OF PUZZLES AND INVESTIGATION – Mysteries from The Deadbolt Mystery Society involve a combination of solving puzzles and detective work. Take a break from the real world and escape into this mystery for approximately 2-3 hours of solving with a difficulty rating of 6.5/10. Solve time and difficulty rating may vary based on factors such as group size, experience level, etc.
PERFECT FOR INDIVIDUALS, COUPLES, AND GROUPS – Lovers of escape rooms, crime shows, mysteries, podcasts, etc. should enjoy solving this mystery. For the best experience, a group of 1-4 participants and ages 13 years old and up are recommended. Don’t be afraid to solve this solo and keep all the adventure to yourself.